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Minecraft Bedrock Ancient City Seeds Near Spawn

Out of 1,800 Bedrock seeds on build 26.50, 234 hide an ancient city within 500 blocks of spawn. The closest one is a mere 72 blocks away and the average match is about 115 blocks, so you rarely have to walk far before digging. The top seed begins on plains, which is a gentle start for such a dangerous destination.

Bedrock ancient city: 20 of 1,800 tested seeds · Bedrock 26.50 · 2026-10-31

  1. 1
    5442170757462039341S88/100

    Spawn in plains at X 16, Z 0

    • Ancient City 72 blocks X 88, Z 8
    • Stronghold 909 blocks
    • Village 269 blocks
    Open map
  2. 2
    6567389187088752713S88/100

    Spawn in meadow at X 0, Z 0

    • Ancient City 72 blocks X 8, Z 72
    • Stronghold 975 blocks
    • Village 300 blocks
    Open map
  3. 3
    -4121386712223393298S81/100

    Spawn in birch forest at X -512, Z -320

    • Ancient City 97 blocks X -600, Z -280
    • Stronghold 1470 blocks
    • Village 1473 blocks
    Open map
  4. 4
    351180914103257510A79/100

    Spawn in snowy slopes at X 0, Z 0

    • Ancient City 97 blocks X 88, Z 40
    • Stronghold 1186 blocks
    • Village 362 blocks
    Open map
  5. 5
    -3620680341970090230A79/100

    Spawn in dark forest at X 16, Z 0

    • Ancient City 97 blocks X 104, Z 40
    • Stronghold 1588 blocks
    • Village 362 blocks
    Open map
  6. 6
    7268630996819597920S81/100

    Spawn in snowy slopes at X 0, Z 0

    • Ancient City 104 blocks X 88, Z 56
    • Stronghold 882 blocks
    • Village 305 blocks
    Open map
  7. 7
    -709392447550483012A70/100

    Spawn in forest at X -16, Z 16

    • Ancient City 97 blocks X 24, Z 104
    • Stronghold 2676 blocks
    • Village 386 blocks
    Open map
  8. 8
    -5290328794660688726A75/100

    Spawn in forest at X 0, Z 0

    • Ancient City 104 blocks X 88, Z 56
    • Stronghold 2061 blocks
    • Village 507 blocks
    Open map
  9. 9
    -4468455585254707905A75/100

    Spawn in grove at X -32, Z 64

    • Ancient City 107 blocks X 72, Z 88
    • Stronghold 1873 blocks
    • Village 229 blocks
    Open map
  10. 10
    -6882928851633558327S86/100

    Spawn in taiga at X 0, Z 0

    • Ancient City 126 blocks X 104, Z 72
    • Stronghold 1277 blocks
    • Village 435 blocks
    Open map
  11. 11
    -6058619739560148073A77/100

    Spawn in plains at X 48, Z 32

    • Ancient City 118 blocks X 152, Z 88
    • Stronghold 2324 blocks
    • Village 735 blocks
    Open map
  12. 12
    7465431874684503724S84/100

    Spawn in grove at X -208, Z 176

    • Ancient City 132 blocks X -328, Z 120
    • Stronghold 1053 blocks
    • Village 648 blocks
    Open map
  13. 13
    3056833270453575918S83/100

    Spawn in plains at X 0, Z -16

    • Ancient City 132 blocks X 120, Z 40
    • Stronghold 3303 blocks
    • Village 296 blocks
    Open map
  14. 14
    -895055175242259077S85/100

    Spawn in old growth birch forest at X -48, Z -96

    • Ancient City 136 blocks X 56, Z -184
    • Stronghold 762 blocks
    • Village 390 blocks
    Open map
  15. 15
    -6438333653027585997S80/100

    Spawn in plains at X 16, Z 80

    • Ancient City 132 blocks X 136, Z 136
    • Stronghold 2722 blocks
    • Village 331 blocks
    Open map
  16. 16
    -9087672322107547362S86/100

    Spawn in meadow at X 0, Z 0

    • Ancient City 147 blocks X 104, Z 104
    • Stronghold 1481 blocks
    • Village 309 blocks
    Open map
  17. 17
    -9215231185190863476S81/100

    Spawn in stony peaks at X 112, Z -176

    • Ancient City 142 blocks X 152, Z -312
    • Stronghold 1050 blocks
    • Village 296 blocks
    Open map
  18. 18
    -5553808622961364111A73/100

    Spawn in dark forest at X -112, Z -128

    • Ancient City 132 blocks X -232, Z -184
    • Stronghold 2107 blocks
    • Village 1013 blocks
    Open map
  19. 19
    -4989399013487740493A68/100

    Spawn in snowy plains at X 0, Z 0

    • Ancient City 126 blocks X 104, Z 72
    • Stronghold 1461 blocks
    • Village 383 blocks
    Open map
  20. 20
    -6623847684851642196A73/100

    Spawn in pale garden at X 0, Z 0

    • Ancient City 136 blocks X 104, Z 88
    • Stronghold 3934 blocks
    • Village 771 blocks
    Open map

Digging down to the Deep Dark

Ancient cities sit deep underground, with the main halls roughly around y -51. From the surface you will not see a thing, so use the map to find the exact spot and then plan a staircase down rather than a straight shaft.

Build the stairs in deepslate territory slowly. Placing torches is fine, but the city itself is lit only by soul lanterns and soul fire, so you will see a dim blue glow when you are close.

  • Bring a water bucket for the lava pools that cave systems often hide at this depth.
  • Carry plenty of blocks for bridging gaps and sealing a retreat route.
  • Stack a few wool blocks or carpets, which will matter in a moment.

Having the city 72 blocks from spawn means you can set up a base camp and chest room on the surface first. Do that before your first descent.

Sculk, wardens and the loot worth the nerves

The danger is the warden. It is blind, so it hunts by sound. Sculk sensors catch vibrations such as footsteps, and sculk shriekers escalate each time they are triggered. After four warnings a warden appears with around 500 health and brutal melee damage.

You can beat this system rather than fight it:

  • Sneak through the city so you make no steps.
  • Place wool between you and sculk sensors to muffle vibrations.
  • Avoid throwing items, mining loudly or breaking blocks near shriekers.

The prizes make the effort worthwhile. City chests can hold enchanted golden apples, diamond tools, saddles, name tags and enchanted books with Mending or Swift Sneak, plus music disc fragments for a disc 5. Check the large central chests first and leave quietly the same way you came.

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FAQ

Is it possible to kill a warden on Bedrock?

Yes, but it needs strong armour, a lot of healing and high-damage weapons. Most players skip the fight and just sneak away.

What are music disc fragments used for?

Nine fragments craft into disc 5, which is the rarest disc in the game. Ancient city chests are the main source of fragments.

Does wool really stop the warden from hearing me?

Wool blocks between a vibration and a sculk sensor stop the vibration from reaching the sensor. It does not make you invisible to a warden already hunting you.

Why does a city 72 blocks from spawn still feel far away?

The distance is measured horizontally, and the city is far below the surface. Plan for a staircase of well over fifty blocks before you reach it.